Wrath of the Righteous
This campaign will be set in Golarion—specifically The Worldwound and nearby areas. Relevant particulars that the characters know about (whether because of common knowledge or from experiences in their adventures) are listed on the Main Page. Other details of the setting, such as culture, deities, global history, and so forth, can be found in the Inner Sea World Guide or on the PathfinderWiki. Most (if not all) of the canon will be adhered to; keep that in mind when constructing character backstories.
20 point buy, with a maximum score of 17 and a minimum score of 8 AFTER racial modifiers. This is meant to encourage a more balanced spread of modifiers and unique (but not necessarily “optimal”) characters while discouraging min-maxing.
All core races (dwarf, elf, gnome, halfling, half-elf, half-orc, human), aasimar, and tieflings (including variants) are allowed by default. Alternate races may or may not be allowed on a case-by-case basis.
All Paizo-official classes and archetypes are allowed except for gunslingers (and gun-related archetypes). Standard warning to not be that guy applies, of course.
The beta-test classes from the Advanced Class Guide are acceptable excepting Hunter. That class is just too trash to consider. Certain aspects of playtest classes may be modified or disallowed.
Non-Paizo classes (e.g., 3PP or 3e) may be considered on a case-by-case basis, but don’t count on it.
Good only, unless you’ve got a REAL good reason not to be. C’mon, this is the best excuse we have to be heroes ever!
All characters can select one trait of their choosing. In addition, all characters must select one of the Wrath of the Righteous Campaign Traits (as listed in the WotR Player’s Guide). Rich Parents (as well as any other trait that modifies starting gold) and Reactionary (as well as any other trait that improves initiative by more than +1) are banned.
All characters receive a free skill rank per level. This rank may only be placed into Craft, Profession, or Perform skills, as befits the character’s background.
All characters receive maximum HP at 1st level. Average hit points (rounded up) gained thereafter (i.e., 4 for d6, 5 for d8, 6 for d10, 7 for d12).
All characters receive average gold for their class.